Shadow of the Erdtree Save Install Tutorial
- June 30, 2024
You may not know, but you can totally make your own quick codes in AC Valhalla!
Credits to Method with special mentions to Pj1980#8357, Skiller#4741, and Zeraf3000#8256
GO TO METHODS QUICK CODE GENERATOR FOR AC VALHALLA HERE
WATCH THE YOUTUBE VIDEO TUTORIAL HERE:
If you’re here to make your own runemaster build, you’ll need this list:
Round Runes | |||||
---|---|---|---|---|---|
Class | Name | Stat Boosted | Value | ||
Minor | ( ) | Great | |||
Armor | Aegis Rune | Elite Resistance | 1.4 | 1.8 | |
Armor | Antidote Rune | Poison Damage Resistance | 1.0 | 1.5 | 2.0 |
Armor | Assassin Rune | Assassination Damage | 2.0 | 2.7 | 3.3 |
Armor | Bulwark Rune | Heavy Resistance | 2.0 | 2.7 | 3.3 |
Armor | Evasion Rune | Evasion | 1.0 | 1.5 | 2.0 |
Armor | Feather Rune | Weight | -1.0 | -1.3 | -1.5 |
Armor | Hunter Rune | Ranged Damage | 1.0 | 2.0 | |
Armor | Remedy Rune | Poison Buildup Resistance | 1.0 | 1.5 | 2.0 |
Armor | Rune of Life | Health | 11.0 | 14.9 | 18.9 |
Armor | Rune of Protection | Light Resistance | 2.0 | 2.7 | 3.3 |
Armor | Rune of Rain | Fire Damage Resistance | 1.0 | 1.5 | 2.0 |
Armor | Safeguard Rune | Range Resistance | 1.5 | 2.0 | 2.5 |
Armor | Shadow Rune | Stealth | 1.0 | 1.5 | 2.0 |
Armor | Shell Rune | Armor | 3.0 | 4.0 | 5.0 |
Armor | Shield Rune | Melee Resistance | 2.1 | 2.8 | 3.5 |
Armor | Warrior Rune | Melee Damage | 1.0 | 1.5 | 2.0 |
Armor | Water Rune | Fire Buildup Resistance | 1.0 | 1.5 | 2.0 |
Weapon | Assassin Rune | Assassination Damage | 2.0 | 2.7 | 3.3 |
Weapon | Blunt Rune | Stun | 3.0 | 4.0 | 5.0 |
Weapon | Burst Rune | Fire Buildup | 2.0 | 2.7 | 3.3 |
Weapon | Combustion Rune | Fire Damage | 2.0 | 2.7 | 3.3 |
Weapon | Drengiligr Rune | Elite Damage | 3.0 | 4.0 | 5.0 |
Weapon | Flanking Rune | Back Damage | 6.0 | 8.0 | 10.0 |
Weapon | Headhunter Rune | Headshot Damage | 1.4 | 1.9 | 2.3 |
Weapon | Light Rune | Weight | -1.0 | -1.3 | -1.5 |
Weapon | Rune of Agility | Light Damage | 3.0 | 4.0 | 5.0 |
Weapon | Rune of Finesse | Critical Chance | 2.0 | 2.7 | 3.3 |
Weapon | Rune of Force | Heavy Damage | 3.0 | 4.0 | 5.0 |
Weapon | Rune of Haste | Speed | 1.0 | 1.3 | 1.7 |
Weapon | Rune of Perfection | Critical Damage | 4.9 | 6.5 | 8.0 |
Weapon | Rune of Rage | Attack | 2.4 | 3.2 | 4.0 |
Weapon | Rune of Reinforcement | Block | 3.0 | 4.0 | 5.0 |
Weapon | Rune of Tactics | Ability Damage | 5.0 | 6.0 | 7.0 |
Weapon | Shadow Rune | Stealth | 5.0 | 6.0 | 7.0 |
Weapon | Toxin Rune | Poison Buildup | 2.0 | 2.7 | 3.3 |
Weapon | Venom Rune | Poison Damage | 2.0 | 2.7 | 3.3 |
Diamond Armor Runes | |
---|---|
Name | Perk |
Brigandine Rune | Increase Speed when surrounded by more than 2 enemies |
Galloglach Rune | Increase Range Resistance when hitting enemies with finishers |
Hidden One Rune | Increase Back Damage when crouched and undetected for 10s |
Huntsman Rune | Increase Range Resistance when hitting enemies further than 20m away |
Magister Rune | Increase Evasion at night |
Mentor Rune | Increase Evasion after each hit |
Raven Rune | Increase Ranged Damage the lower your health is |
Thegn Rune | Increase to Speed after parrying |
Thor’s Rune | Increase Armor when stunning an enemy |
Vinland Rune | Increase Assassination Damage when close to full health |
Diamond Weapon Runes | |
---|---|
Name | Perk |
Block Fury Rune | Increase Attack after a Shield Block |
Blunt Joint Rune | Increase Stun when hitting Weak Points |
Chain Finisher Fury Rune | Increase Attack after a combo finisher (up to 5 times) |
Chained Deft Rune | Increase Critical Chance after each hit (up to 10 times) |
Chained Fury Rune | Increase Attack after each hit (up to 10 times) |
Chained Perfection Rune | Increase Critical Damage after each hit (up to 10 times) |
Chained Swiftness Rune | Increase Speed after each hit (up to 10 times) |
Critical Knockdown Rune | Heavy Critical Hits knock enemies on the ground |
Critical Spark Rune | Ignite your weapon after critical hits |
Curative Block Rune | Restore some Health after blocking 5 times |
Curative Guard Rune | Restore some Health on parry |
Curative Joint Rune | Weak Point hits restore some Health |
Curative Perfection Rune | Restore a low amount of Health for each Critical Hit |
Dash Fury Rune | Increase Melee Damage after a Dodge |
Damaged Fury Rune | Increase Attack after taking a hit |
Death Smoke Rune | Deploy a Smoke Bomb on Kill when outnumbered |
Deft Joint Rune | Increase Critical Chance when hitting Weak Points |
Desperate Deft Rune | Increase Critical Chance when low Health |
Desperate Perfection Rune | Increase Critical Damage when low Health |
Desperate Swiftness Rune | Increase Speed when low Health |
Desperate Tactics Rune | Increase Ability Damage when low Health |
Emergency Smoke Rune | Throw a Smoke Bomb after a Close Range Shot |
Expert Range Rune | Increase Attack the further you are from your enemy |
Fire Execution Rune | Heavy hits set fallen enemies on fire |
Fire Guard Rune | Parrying has a chance to create a small fire around you |
Flanking Dash Rune | Increase Back Damage when dodging |
Forceful Block Rune | Increase Heavy Damage when blocking |
Forceful Dash Rune | Increase Heavy Damage when dodging |
Heavy Fury Rune | Increase Ranged Damage the heavier you are |
Light Deft Rune | Increase Critical Chance the lighter you are |
Light Momentum Rune | Increase Light Damage after a Heavy Finisher |
Melee Block Rune | Increase Melee Damage when blocking |
Momentum Rune | Increase Heavy Damage after each light hit (up to 6 times) |
Momentum Fury Rune | Increase Attack after a Heavy Finisher |
Overwhelmed Deft Rune | Increase Critical Chance when surrounded by more than 3 enemies |
Overwhelmed Fury Rune | Increase Attack when surrounded by more than 3 enemies |
Overwhelmed Perfection Rune | Increase Critical Damage when surrounded by more than 3 enemies |
Poison Guard Rune | Chance of Poison Cloud on parry |
Ranged Block Rune | Increase Ranged Damage when blocking a ranged attack |
Sleep Block Rune | Detonate a Sleep Bomb after blocking 5 times |
Spark Guard Rune | Chance to ignite your weapon on parry |
Stalwart Flanking Rune | Increase Ranged Damage when close to full Health |
Stalwart Fury Rune | Increase Attack when close to full Health |
Stalwart Perfection Rune | Increase Critical Damage when close to full Health |
Stalwart Swiftness Rune | Increase Speed when close to full Health |
Stealth Sleep Rune | Stealth Headshot creates a Sleep Cloud around the body |
Strong Chain Finisher Rune | Increase Heavy Damage after a Heavy Finisher (up to 5 times) |
Strong Guard Rune | Increase Heavy Damage when parrying |
Swift Block Rune | Increase Speed when blocking (up to 5 times) |
Swift Dash Rune | Increase Speed when dodging |
Swift Joint Rune | Increase Speed when hitting Weak Points |
Tactical Block Rune | Increase Heavy Damage based on how long you maintain the block stance |
Trap Shot Rune | Stealth Headshot Kill automatically spawn a trap |
Venom Guard Rune | Chance to poison your enemy on parry |
Venom Momentum Rune | Heavy Combo Finisher Hits have a chance to drop Poison Cloud |